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BEGINNER GEAR GUIDE

A BREAKDOWN OF STARTER & EARLY END GAME SETS

There is a ton of Gear in ESO, some of which is Suitable for Solo Content & some of which is tailored more towards Group Content. However Gear in ESO is also very versatile, meaning you can mix & match to create a Build that suits your Playstyle.

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HOW GEAR WORKS IN ESO

In the Early Game, before Level 50, focus on Training Sets or apply Gear as you get it from Enemy Drops & Quest Rewards.


If you are trying to Level a New Character quickly, you can either Craft a set with the Training Trait on all the pieces or ask someone to Craft one for you. These Training Sets will increase your Experience gained from kills & are typically worn for 20 Levels before being replaced.


The reason for this is because as you Level Up, the Armour & Enchantments on Gear will provide less benefit to you the higher above the Gear's Level you go. For instance, if you get a Training Set Crafted at Level 6, it will provide good Armour & Enchantments to start out, but as you Level the Armor & Enchantment Values will go down.


Alternately, you can just Equip Armour & Weapons as you get them from Dungeons, Level Rewards, Chests & Quest Rewards & these pieces will always be Levelled to your current level when you pick them up.


This is a good way to keep updated Armour until you are ready to farm for Gear.


Gear Levels are capped at CP 160, meaning any Gear you pick up above that level will always be CP 160. This is the point where you want to start looking for Early End Game Content Gear Sets.

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Alternatively, all of the Overland Sets can be bought from Guild Traders, in case you are not up to Farming them. If you have any doubts about how to use Guild Traders, you can check our Guild Store & Traders Guide.

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CRAFTABLE GEAR SETS

These are typically the easiest Sets to come by if you have the Traits Researched or know someone who does.
If you are in the Guild on PC EU Server you will find that many of these Sets can be Crafted at the Guild Hall & you can put a request in with some of our fine Guild Crafters to have one or more sets created if you are unable to make them.

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CRAFTABLE DPS SETS

SET NAME: Night Mothers Gaze

TRAITS REQUIRED: 6

LOCATION: Bangkorai, Reapers March, The Rift

RESOURCE: Stamina

LEVEL: 50 - 160 CP

TYPE: Craftable

SET BONUS: (2 Items) Adds 833 Weapon Critical

(3 Items) Adds 129 Weapon Damage

(4 Items) Adds 833 Weapon Critical

(5 Items) When you deal Critical Damage you apply Major Breach to the enemy, reducing their Physical Resistance and Spell Resistance by 5948 for 4 seconds. 

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SET NAME: Hunding's Rage

TRAITS REQUIRED: 6

LOCATION: Bankorai, Reapers March, The Rift

RESOURCE: Stamina

LEVEL: 50 - 160 CP

TYPE: Craftable

SET BONUS: (2 Items) Adds 833 Weapon Critical

(3 Items) Adds 1096 Maximum Stamina

(4 Items) Adds 833 Weapon Critical

(5 Items) Adds 300 Weapon Damage.

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SET NAME: Magnus' Gift

TRAITS REQUIRED: 4

LOCATION: Greenshade, Rivenspire, Shadowfin

RESOURCE: Magicka

LEVEL: 50 - 160 CP

TYPE: Craftable

SET BONUS: (2 Items) Adds 1096 Maximum Magicka

(3 Items) Adds 129 Magicka Recovery

(4 Items) Adds 129 Spell Damage

(5 Items) When you cast a Magicka Ability, you have a 15% chance to negate that ability's cost.

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SET NAME: Spell Parasite

TRAITS REQUIRED: 3

LOCATION: Blackreach

RESOURCE: Magicka

LEVEL: 50 - 160 CP

TYPE: Craftable

SET BONUS: (2 Items) Adds 129 Spell Damage

(3 Items) Adds 833 Spell Critical

(4 Items) Adds 1096 Maximum Magicka

(5 Items) Whenever you deal damage, you restore 63 Magicka. This effect can occur once every 0.25 seconds.

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SET NAME: Law of Julianos

TRAITS REQUIRED: 6

LOCATION: Wrothgar

RESOURCE: Magicka

LEVEL: 50 - 160 CP

TYPE: Craftable

SET BONUS: (2 Items) Adds 833 Spell Critical

(3 Items) Adds 1096 Maximum Magicka

(4 Items) Adds 833 Spell Critical

(5 Items) Adds 300 Spell Damage.

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CRAFTABLE TANK SETS

SET NAME: Fortified Brass

TRAITS REQUIRED: 6

LOCATION: The Clockwork City

RESOURCE: Health

LEVEL: 50 - 160 CP

TYPE: Craftable

SET BONUS: (2 Items) Adds 1206 Maximum Health

(3 Items) Adds 1487 Armour

(4 Items) Adds 1487 Armour

(5 Items) Adds 3460 Armour

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SET NAME: Torug's Pact

TRAITS REQUIRED: 6

LOCATION: Grahtwood, Stormhaven, Deshaan

RESOURCE: Stamina

LEVEL: 50 - 160 CP

TYPE: Craftable

SET BONUS: (2 Items) Adds 1487 Armour

(3 Items) Adds 1206 Maximum Health

(4 Items) Adds 1487 Armour

(5 Items) Decreases weapon enchantment cooldown by 33% & increases non Oblivion damage weapon enchantment potency by 45%

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CRAFTABLE HEALER SETS

SET NAME: Coldharbour's Favorite

TRAITS REQUIRED: 8

LOCATION: Elsweyr

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Craftable

SET BONUS: (2 Items) Adds 1096 Maximum Magicka

(3 Items) Adds 1096 Maximum Stamina

(4 Items) Adds 129 Weapon Damage & Spell Damage

(5 Items) When you heal yourself or a group member, summon Cadwell's noble mount, Honor, who after 2 seconds, casts a healing spell on you & group members around him that heals for 16254 Health over 6 seconds. When you damage an enemy, summon Cadwell's noble mount, Honor, who after 2 seconds, explodes, damaging enemies around him for 16254 Magic Damage over 6 seconds. Honor can only be summond every 10 seconds. 

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SET NAME: Kagrenac's Hope

TRAITS REQUIRED: 8

LOCATION: The Earth Forge

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Craftable

SET BONUS: (2 Items) Adds 1096 Maximum Magicka 

(3 Items) Adds 129 Magicka Reovery

(4 Items) Adds 1206 Maximum Health

(5 Items) Adds 222 Spell Damage, Decreases the time it takes to resurrect an ally by 25%. When you successfully resurrect an ally, you restore 1720 Magicka.

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SET NAME: Arm of the Seducer

TRAITS REQUIRED: 3

LOCATION: Stormhaven, Grahtwood, Deshan

RESOURCE: Magicka 

LEVEL: 50 - CP 160

TYPE: Craftable

SET BONUS: (2 Items) Adds 129 Magicka Recovery

(3 Items) Adds 1096 Maximum Magicka

(4 Items) Adds 129 Magicka Recovery

(5 Items) Reduces the cost of your Magicka Abilities by 10%

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SET NAME: Magnus' Gift

TRAITS REQUIRED: 4

LOCATION: Greenshade, Rivenspire, Shadowfin

RESOURCE: Magicka 

LEVEL: 50 - CP 160

TYPE: Craftable

SET BONUS: (2 Items) Adds 1096 Maximum Magicka

(3 Items) Adds 129 Magicka Recovery

(4 Items) Adds 129 Spell Damage

(5 Items) When you cast a Magicka Ability, you have a 15% chance to negate that ability's cost.

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DUNGEON SETS

These Sets can be found in Dungeons, dropped from Bosses, found in Chests & general Drops from Mobs.


Drop rates vary for individual pieces and it can be hard to get a specific piece with the right Trait for a build. Even if you don’t get the Trait you are looking for, you can use Transmute Stones to change the Trait on an item as long as you have Researched that Trait on an item.

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DPS DUNGEON SETS

SET NAME: Vipers Sting

LOCATION: Fungal Grotto 1 & 2

RESOURCE: Stamina

LEVEL: 50 - CP160

TYPE: Dungeon

SET BONUS: (2 Items) Adds 833 Weapon Critical 

(3 Items) Adds 1096 Maximum Stamina

(4 Items) Adds 833 Weapon Critical

(5 Items) When you deal damage with a melee attack, you deal an additional 6400 Poison Damage over 4 Seconds. This effect can occur once every 4 seconds.

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SET NAME: Burning Spellweave

LOCATION: City of Ash 1 & 2

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Dungeon

SET BONUS: (2 Items) Adds 1096 Maximum Magicka 

(3 Items) Adds 129 Spell Damage

(4 Items) Adds 833 Spell Critical

(5 Items) When you deal damage with a Flame Damage ability, you apply the Burning status effect to the enemy & increase you Spell Damage bt 490 for 8 seconds. These effects can occur once every 12 seconds.

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SET NAME: Strength of Automaton

LOCATION: Darkshade Caverns 1 & 2

RESOURCE: Stamina

LEVEL: 50 - CP 160

TYPE: Dungeon

SET BONUS: (2 Items) Adds 833 Weapon Critical

(3 Items) Adds 1096 Maximum Stamina

(4 Items) Adds 129 Weapon Damage

(5 Items) Adds 400 Weapon Damage to your Physical Damage abilities.

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TANK DUNGEON SETS

SET NAME: Hircines Veneer

LOCATION: Selene's Web

RESOURCE: Stamina

LEVEL: 50 - CP 160

TYPE: Dungeon

SET BONUS: (2 Items) Adds 129 Stamina Recovery 

(3 Items) Adds 1096 Maximum Stamina

(4 Items) Adds 129 Stamina Recovery

(5 Items) Grants 145 Stamina Recovery to you & up to 11 other group members within 28 meters of you.

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SET NAME: Tormentor

LOCATION: The Banished Cells 1 & 2

RESOURCE: Health

LEVEL: 50 - CP 160

TYPE: Dungeon

SET BONUS: (2 Items) Adds 1206 Maximum Health

(3 Items) Adds 4% Healing Taken

(4 Items) Adds 4% Healing Taken

(5 Items) When you deal direct damage with a Charge, Leap, Teleport or Pull ability, you gain 3642 Physical Resistance & Spell Resistance & taunt the enemy to attack you for 15 seconds

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SET NAME: Ebon Armory

LOCATION: Crypt of Hearts 1 & 2

RESOURCE: Health

LEVEL: 50 - CP 160

TYPE: Dungeon

SET BONUS: (2 Items) Adds 1206 Maximum Health

(3 Items) Adds 1206 Maximum Health

(4 Items) Adds 4% Healing Taken

(5 Items) increases your Maximum Health by 1000 for you & up to 11 other group members within 28 meters of you.

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HEALER DUNGEON SETS

SET NAME: Santuary

LOCATION: The Banished Cells 1 & 2

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Dungeon

SET BONUS: (2 Items) Adds 1206 Maximum Health

(3 Items) Adds 4% Healing Taken

(4 Items) Adds 1096 Maximum Magicka

(5 Items) Increases you healing received by 10% for you & up 11 group members within 10 meters of you.

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OVERLAND SETS

These Sets are dropped by World Bosses, Public Dungeon & Delve Bosses & Dolmens or other World Events such as Abyssal Geysers & Harrowstorms.


The Types of items that can be found are:

  • Delve Bosses drop Waist, Foot or a Unique Item Piece.

  • World Bosses drop Head, Chest, Leg, Weapon or other Unique Piece.

  • Public Dungeon Bosses drop Shoulder, Hand, Weapon or other Unique Piece.

  • Chests from World Events drop Jewellery.

  • Treasure Chests in a Zone have a chance to drop any Set Piece.

  • Zone Quests can give Set Pieces as Rewards.

These Sets are typically easier to obtain than Dungeon Sets & you can often get a Full Set while progressing through a Zone & completing content.

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DPS OVERLAND SETS

SET NAME: Mother's Sorrow

LOCATION: Deshaan

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Overland

SET BONUS: (2 Items) Adds 1096 Maximum Magicka

(3 Items) Adds 833 Spell Critical

(4 Items) Adds 833 Spell Critical

(5 Items) Adds 1937 Spell Critical

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SET NAME: Briarheart

LOCATION: Wrothgar

RESOURCE: Stamina

LEVEL: 50 - CP 160

TYPE: Overland

SET BONUS: (2 Items) Adds 833 Weapon Critical

(3 Items) Adds 1096 Maximum Stamina

(4 Items) Adds 833 Weapon Critical

(5 Items) When you deal Critical Damage, you increase your Weapon Damage by 450 for 10 seconds. While this effect is active your Critical Strikes heal you for 349 Health. This effect can occur once every 15 seconds.

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SET NAME: Spriggan's Thorns

LOCATION: Bankorai

RESOURCE: Stamina

LEVEL: 50 - CP 160

TYPE: Overland

SET BONUS: (2 Items) Adds 1096 Maximum Stamina

(3 Items) Adds 1096 Maximum Stamina

(4 Items) Adds 129 Weapon Damage

(5 Items) Adds 3460 Physical Penetration.

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SET NAME: Spinner's Garments

LOCATION: Malabal Tor

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Overland

SET BONUS: (2 Items) Adds 1096 Maximum Magicka

(3 Items) Adds 1096 Maximum Magicka

(4 Items) Adds 129 Spell Damage

(5 Items) Adds 3460 Spell Penetration.

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SET NAME: Spell Strategist

LOCATION: Cyrodil

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Overland

SET BONUS: (2 Items) Adds 1096 Maximum Magicka 

(3 Items) Adds 129 Spell Damage

(4 Items) Adds 129 Spell Damage

(5 Items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 460 Spell Damage against your marked target. This effect can occur every 4 seconds.

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TANK OVERLAND SETS

SET NAME: Plague Doctor

LOCATION: Deshaan

RESOURCE: Health

LEVEL: 50 - CP 160

TYPE: Overland

SET BONUS: (2 Items) Adds 1206 Maximum Health 

(3 Items) Adds 1206 Maximum Health

(4 Items) Adds 1206 Maximum Health

(5 Items) Adds 2804 Maximum Health

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HEALER OVERLAND SETS

SET NAME: Winter's Respite

LOCATION: Western Skyrim

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Overland

SET BONUS: (2 Items) Adds 129 Magicka Recovery

(3 Items) Adds 1096 Maximum Magicka

(4 Items) Adds 1096 Maximum Magicka

(5 Items) Casting an ability that leave an effect on the ground will create a circle of healing frost for 10 seconds. You and your group members restore 2358 Health every 1 second while inside the circle. This effect can occur every10 seconds

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MONSTER SETS

These are Unique 2 Piece Sets that are themed & drop only in Dungeon Content. In order to get the Head Piece you will need to run the Specific Dungeon that drops the item on Veteran Mode.


In order to get the Shoulder Piece you need to use Undaunted Keys at your Undaunted Enclave Vendors. If you want to find out more information on the Undaunted Guild and how this works, Check out our Undaunted Guide.

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MONSTER DPS SETS

SET NAME: Kra'gh

RESOURCE: Stamina

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 1487 Physical Penetration

(2 Items) When you deal damage, you have a 10% chance to spawn dreugh limbs that create shockwaves in front of you dealing 1345 Physical Damage every 0.4 seconds for 1.2 seconds. This effect can occur once every 3 seconds.

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SET NAME: Selene​

RESOURCE: Stamina

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 1096 Maximum Stamina 

(2 Items) When you deal melee damage, you have a 15% chance to call on a primal spirit that mauls the closest enemy in front of you after 1.3 seconds for 13364 Physical Damage. This effect can occur once every 4 seconds.

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SET NAME: Iceheart​

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 833 Spell Critical

(2 Items) When you deal Critical Damage, you have a 20% chance to gain a damage shield that absorbs 5000 damage for 6 seconds. While the damage shield holds, you deal 500 Frost Damage to all enemies within 5 meters of you every 1 second. This effect can occur once every 6 seconds.

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SET NAME: Grothdarr​

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 1096 Maximum Magicka

(2 Items) When you deal damage to an enemy within 8 meters, you have a 10% chance to create lava pools that swirl around you, dealing 1800 Flame Damage to all enemies within 8 meters of you every 1 second for 5 seconds. This effect can occur once every 10 seconds.

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SET NAME: Llambris​

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 1096 Maximum Magicka

(2 Items) When you deal Flame or Shock Damage, you have a 33% chance to summon a meteor shower of that damage type that deals 2015 Damage to all enemies within 4 meters every 1 second for 5 seconds. This effect can occur once every 8 seconds.

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MONSTER TANK SETS

SET NAME: Swarm Mother

RESOURCE: Health

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 1096 Maximum Stamina, Adds 1096 Maximum Magicka

(2 Items) When you block an attack from an enemy that is between 8 & 22 meters from you. You spin strands of spider silk to pull the enemy to you. This effect can occur once every 1 second.

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SET NAME: Bloodspawn

RESOURCE: Health

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 129 Stamina Recovery

(2 Items) When you take damage, you have a 6% chance to generate 13 Ultimate & increase you Physical Resistance & Spell Resistance by 3731 for 5 seconds. This effect can occur once every 5 seconds.

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MONSTER HEALER SETS

SET NAME: Chokethorn

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 129 Magicka Recovery

(2 Items) When you use a heal ability, you have a 33% chance to summon a strangler sapling that heals you or an ally for 24409 Health over 6 seconds. This effect can occur once every 10 seconds.

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SET NAME: Sentinel of Rkugamz

RESOURCE: Magicka

LEVEL: 50 - CP 160

TYPE: Monster

SET BONUS: (1 Item) Adds 4% Healing Done

(2 Items) When you heal yourselfor an ally you summon a Dwemer spider that heals for 1000 Health & restores 125 Magicka & Stamina to you and your allies within 5 meters every 1 second for 8 seconds. This effect can occur once every 15 seconds.

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